How to speed up your website

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Site speed is one of the most important things about creating web content, and web applications.

In fact, it has been noted by various analysts at Google that people don’t often sit through the first 30 seconds of a video, much less the first 15, so it would be wise of you to get the content of your site loaded as fast as you can so that people can make a judgement and agree to either use it or not.

It may be a bit superficial that people judge sites that fast, but it is often the case, and we shouldn’t take it for granted.

Optimizing your site should be a top priority, and often times when using WordPress and other engines they have nice plugins that help. I will assume though, that you may not be using WordPress, because there are a lot that don’t, and I will give you a few of the best ways to optimize any site regardless of where its hosted.


Image optimization can be a tough topic, but one that actually has a lot of aspects from which to choose. There are file formats, image optimization tools, and code/CSS best practices to follow to make sure you are saving and acting with images in the best way possible.

I want to give an example as to why this is important though, so let’s take a recent example. It has recently become apparent to various iOS developers and app creators that apps that use the Retina ready images are taking up 2–4 times as much space on the person’s phone than their previous versions, and it is causing people’s phones to simply run out of space from simple app downloads.

This isn’t as relevant to us web developers and designers, but it does go to show you just how important it is to properly handle your images on any platform. The following are a few of what I think are the most important topics to remember when optimizing images for the web.

Image formats

The formatting of images is a heated topic, and it seems to be because everyone believes a different format will increase speed, but there is a pretty prevalent school of thought on this, and we can always use this as a de-facto standard. JPEG’s are for photographs, GIF’s are for low color images/flat color images, and PNG’s are for everything else. Most web designers and developers that I know of prefer to use PNG’s for just about everything, unless they have a button perhaps that has one or two colors, whereby they find GIF’s to work great.

Now, of course you can play with those specifications but always remember that these are standards for what will save smaller and lighter vs bigger and heavier. If you are doing a photography site though, it will be loading pretty slow regardless compared to other sites — so try out some of these next methods to increase the image optimization overall.

Image code

One of the worst things we can do for server time when loading images is let the code do the sizing for us. Well, that could be said for anything regarding ‘letting the code do ____ for us’. The common saying is, “If you can do it, then do it”, and it is a darn good one. Using things like width='50px' height='30px' can really throw off the server load time as far as that image is concerned, because the server is parsing the page and sees there is a task it has to accomplish – one that could have been done by the creator. So make sure you go ahead and do that with all of your images.

Image optimization tools

Tools are always helpful. Well, most of the time. Sometimes they are a burden and a distraction, but in this case it seems that they are often very useful. If you can find a great image optimization tool, first of all — link it in the comments because we are all on the hunt, but a few of my favorites are following. I love ImageOptim for Mac, and Riot for Windows. These two tools are very different, but perform a similar task.

You can put images in and it will decipher a way and method to optimize them, do so, and then spit back out the final result all the while saving the format you sent them in with. They are really quite nice, and there are tons more out there. In fact, there are a bunch that will analyze an image’s bitmap and tell you what format is best. You can easily tell that these are some of the most useful things in a web designers tool bucket other than a text-editor and design program, and rightfully so.

Image based server optimization

I’m not an expert when it comes to setting up servers, but I certainly have enough background on the small scale to give this advice. Don’t have massive image loads stored locally. That is, don’t leave a database of images stored on your servers that you are serving the other site files from. Take note of the technologies such as Amazon S3 or Flickr’s servers, and use those to serve your files from.

I’ve recently implemented an Amazon S3 bucket to server our files from, and it was actually quite easy — so feel free to try that. It is a great method. The main reason is that you don’t want a database bottleneck to happen in an instance that you are serving multiple loads from, because it can be a diagnosing nightmare. It’s good practice to store separate file’s on different servers (if under massive load) unless of course it is just a simple general purpose string storage database or something similar.

CSS and JavaScript Optimization

CSS and JavaScript are really important languages when it comes to web design, and especially when it comes to creating dynamic content. I think that people often forget that they can optimize their dynamic content, and they forget that they can optimize their JavaScript and CSS. These aren’t really the most significant things for smaller sites, but with larger sites it’s really important — especially when it comes to sites that rely on a lot of design. Let’s step through a few of the “CSS and JavaScript Rules” that are pretty standardized when it comes to creating web applications.

First rule of CSS and JavaScript

If you can do it in CSS, then do it

Often times we forget that we have amazing tools right in front of us, and I’d say CSS classifies as one of the most amazing web designers have. I’d also say that designers jump into photoshop too quickly by nature (but it is their job so who can blame them). Do keep in mind though that as you design you have something in your browser that can do quick mock ups too: CSS3. Take advantage of it! Having a place to do quick mockups really helps, and it will lead you away from doing hacked together things in HTML later on. Instead of ” ” I am sure you can find a way to add that space in CSS, so do it!

Second rule of CSS and JavaScript

Minify, minify, minify!

The minification of code is perhaps one of the best and easiest things you can do to speed up your site. Keep in mind, we are talking miliseconds, but still it has a noticible effect — and especially if you are using something like a jQuery library. Remember that if you are ever adding plugins for JavaScript/CSS and you are given the option to download the minified version (and don’t need to edit it), do so. Some of my favorite tools to do this are, Code Minifier for Mac, Minify for Windows, and JSCompress/CSSCompressor for those of you who want some browser-based cross platform solutions. Happy minifying!

Third rule of CSS and JavaScript

In-line is a no-no

It is bad practice to use in-line CSS or JavaScript, but especially when it comes to CSS. The reason for that is not only due to legacy issues, but also because if we leave the CSS within the HTML code (especially in-line) it will read as such: HTML/CSS/HTML/CSS/HTML/CSS/HTML/CSS instead of just a simple HTML => CSS. As you can tell, this is really bad for server load times, and can often lead to the detriment of most web applications should there be a designer who refused to use it in a separate file. It certainly wouldn’t cause your site to crash, but it will cause another employee to go through and extract it — it is that important. So always remember to be the one who is extracting it, not the guy who leaves it for others to extract.

Fourth rule of CSS and JavaScript

Move it down

If you have to put your JavaScript in the page with the HTML itself, and have no way around it, then put it at the bottom of the HTML document. This helps speed up the site load time as well, because we can perform all of those functions and other JavaScript goodies after the page itself has loaded. Another thing is that this decreases the likelihood of a bug squashing the performance of the entire site, because when there is a bug with the JavaScript in a sight it will often eat memory like no tomorrow. So it is good practice to make sure your site isn’t doing that, and to warn against future events in which it may — none of us want people to visit our site and then have their browsers crash.

Fifth rule of CSS and Javascript

DOM optimization

Reduce the DOM if you can. Take for instance an example that you are using a lot of jQuery that points to various DOM elements or reads through all the DOM to find something — it can slow your site down quite a bit. There is a little saying I always loved and it fits here, “If you are doing things because it is the only way you know how, then there are probably better ways to do it.” You could also say, “If you are doing things because it is the only way you know how, then you are doing it wrong,” but that version is a bit harsher.

Research, and find those things out in such a case. If you are working with a div in HTML just because you need it for one little thing and it is the only way you know how to do that then it may not be the best way. Now, of course I understand that using div tags because you need them for your CSS is entirely understandable, but perhaps you can remove a few and find a more broad manner of handling that style issue.

I just recently did this myself, as I am going through a Ruby on Rails project currently. Earlier in the week I nested roughly 5 div’s within each other in HAML of all things, just to do something I wanted (a box in a box in a box inside of something else in this case). And I just looked at it, knew it was crap, but didn’t know a better way to do it, so I scrapped it all to re-do it. Having to re-do that made it much harder but it forced me to learn a new way to handle that issue. And in the end I learned a lot from it, and I would recommend the solution to anyone in the future. Go ahead and grab one of those knowledge nuggets for yourself! They are certainly low hanging fruit.

General optimizations

These are more of the broad topics that really don’t fit in anywhere else, but that I still feel deserve some attention. In fact, some of these may be the most important things you can do to speed up a web application or site.

Slashes on links

This is noticeably important. When a user opens a link without a slash at the very end from a website the server literally has to figure out what kind of file or page is at that address. The server will then include said slash, but if you add it yourself then you are reducing milliseconds of load time. These milliseconds all do add up, I promise. Often times I find designers especially who don’t think about it think that their unoptimized code will not burden anything, but it does in the end. If you save quarters for 10 years you certainly will have a lot of money, and the same concept applies here — just on a smaller or larger scale depending on your site’s traffic.


Browsers always do a pull for a favicon.ico file at the root level of your server, so you may as well just go ahead and include it. Even if it is something temporary, it is always good to have. If you don’t, the browser itself will give an ‘internal 404′, and just cache that 404 up on the browser’s favicon.ico section, and we all know reducing 404′s speed up load time.

Reduce cookie size

This one may not apply to all of us, but if you are developing web applications then reducing the cookie size is really important. For instance, in what I am familiar with — Ruby on Rails applications — you can use cookies (or other methods) for authentication from session to session and often times people will prefer to use the other methods because they can decrease user load times with them.

Now, a cookie does imply that it is caching things on your computer so you may think it would increase load time, but typically all they are good for is authenticating user sessions or tracking you around the web (as Google and Facebook have been accused of). If you have to work with Cookies, though, make sure you keep the size low and you use them with your better judgement. If you have to, set the expire date shorter to decrease the load time.


This is a massive topic, and one that I am not an expert on. Caching though is a pretty simple concept. It is storing files (typically HTML/CSS code) from sites that you frequently visit on your computer so that you don’t have to load them every time you visit.

It is really an incredibly useful technology, and one that a lot of web applications are starting to employ as of the past few years. There have been a number of database solutions for caching and probably the most notable is Memcached. What this does is store a copy of database files to your browser as you are using a web application. So, for instance, if you have various profiles you visit often it may store the profile pictures to your computer, and the beauty of Memcached comes in the next phase. In your code, you can actually call (before you pull from the DB) from the Memcached servers and see if you can pull a cached version of the file(s). And if not it will, of course, pull the file from the Database, and if it isn’t in the cache already it will add it to save time next time. This is a beautiful example of caching on a large scale and it has helped tons and tons of companies speed up servers and databases throughout the past 2+ years.

And that will just about sum it up. Those aren’t all of the ways to speed up your site, of course, but it should start to peak your curiosity and get you looking for all the great things out there that will.

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25+ New Examples of HTML5 and CSS3 Websites

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In the field of web designing newer tools are invented and introduced in the market very often. HTML is a language that is used to structure and present contents for the websites. This technology have seen many changes and goes through many improvements since its first introduction in 1990.

Now the latest version of HTML that is known as HTML5 is used to create amazing designs for websites. Both HTML5 and CSS3 are now become one of the most trusted and widely used trend of designing websites to the web designers and developers.

There are reasons why website designers and developers like to use these languages while preparing codes for a website. These languages are really very user friendly. You don’t need to be a highly qualified computer engineer to design websites with them. A basic knowledge of HTML coding can make the process an easier one for the novices as well.

Moreover, there are lots of websites templates that are created with the help of HTML5 and CSS3 to make them perfect for any kind of websites. These templates can be downloaded for absolutely free from the internet and use for creating a stunning website or else you can purchase the premium version of HTML5 and CSS3 website templates and develop an exclusive site.

HTML5 and CSS3 Websites Examples

Adobe – The Expressive Web


Har Du Det I Deg


Beercamp 2012

Suit Up or Die Magazine

Casey Britt

Lois Jeans


Societe Generale


Ghost Horses


lend your leg

Marcus Thomas


Capitol Couture

Air Jordan 2012

Bikes aus Düsseldorf

Nature Valley Trail View


Discover Bagigia


Soleil Noir 2012

Guns N Roses

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A (not so) jilted English professor’s guide to creative web design

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a not so jilted English professor's guide to creative web designResponsive design has some definite buzz of late, and with good reason. It promises to simplify the increasingly complex task of adapting websites for the countless new devices multiplying by the minute.

By considering a few common variables like screen size, adapting a site to its visitors’ particular needs becomes a matter of some clever CSS planning and Javascript rather than the detailed design of numerous, parallel sites. For anyone whose faced the logistical minefield of multi-site coordination, responsive design is, to put it mildly, a very good thing.

As you may know, the concept itself is actually borrowed from architecture, another discipline that focuses on the relationship between people and created environments. The crossover makes sense.

According to Steven Johnson’s book Where Good Ideas Come From (2011), this kind of conceptual cross-fertilization has been responsible for numerous key breakthroughs throughout the history of thought and invention. This insight gave me an idea. Although I’ve been casually designing sites for almost as long as the internet has been around, until about six months ago most would have thought of me primarily as an English professor. A recent career shift to full time developer/designer, in combination with my background in literary studies, has given me a unique and perhaps weird perspective on the world of design.

Now I wish I could pause here to blast the cold-hearted bastards that swore I’d never set foot in a university again, because that would be so badass, but the fact is I actually left teaching on purpose and on good terms. I did it to explore the relationship between technology and culture, something that has fascinated me at least since I first sat down and played King’s Quest II in 1986. When I was asked to write this article, I got to thinking about the productive cross-fertilization between design and architecture. I wondered what — if any — concepts from literary studies might be usefully applied to web design.

After some musing, I’ve compiled a list of six possibilities. These represent only a first pass at the question, but I hope they can at least be suggestive and perhaps provocative. In literary geek terms, I’m doing a little ratiocination. On with the concepts…

1. Metaphor

This one’s almost too obvious, but last I checked metaphor is still largely the expertise of English professors. Brace yourself for one of those annoying zingers people always says about their profession: believe it or not, the web is all metaphor! Burn! (No, not really). Metaphor — a comparison using two items that appear to have no relation — is the chief (and some would say only) paradigm we use to process new technical media.

The idea of a link is a metaphor — it could have just as easily been called an IP transfer node, but that would take the average non-technical user much longer to understand. When Tim Berners-Lee was trying to conceptualize the Internet itself, he explored metaphors of mines and meshes. The Web, Windows, Tweets, Digg, Facebook, Canvas — these are all metaphors (and Reddit’s a pun).

Here’s really the main thing to take away from this one: being aware of one’s metaphors is a great route to successful design. The secret of numerous well-known websites is that they are fully aware of the metaphors they use: they pull ideas down to earth from the ether of code (interestingly, at least to me, the point of comparison in a metaphor is actually called the “ground”). Metaphors appeal to people’s visual and tactile senses, and this makes them much easier to remember, particularly because we live with increasingly visual and tactile technologies.

To make the word more palatable to the executive ear (tsk, tsk), you could introduce it as “visual coherence” or “tactile consistency.” They would eat it up like a dog’s breakfast (oops, simile).

2. Signature

When I used to teach first year composition classes, signature was the single most important concept I worked on communicating. It doesn’t just mean putting your John Hancock at the bottom of something. It refers to the unique trace of the person that peaks through the words and ideas. Closely related is the idea of voice: the vital, unique force that speaks through a particular project.

Best practices can take you a long way, but good design usually has a clear signature and a voice, and again, the best coders are the ones who are conscious of their unique style. While a cranky client may seem to relish nothing more than the thought of destroying your signature entirely, it peeks through in everything from color palate to font to layout to cross-browser solutions (and, yes, even your particular implementation of responsive design). It’s not quite the same thing as brand, because it is always implicit rather than explicit. To look for its traces think about how you’d redesign Google or Facebook.

If that’s all a little too abstract, you can always see how the buzzwords “design subtext” or “sub-theme” or “implicit scheme” or “subscaping” roll off your tongue.

3. Busting the Cycle

Okay, this one’s not strictly from an English classroom. I actually stole it from an episode of The Show with Ze Frank, but I often applied it to lessons on how to write A+ papers. The most brilliant papers are those that not only identify current ways of thinking but also take them a step further.

Although I’m still in love with the curvaceous joys of CSS3′s “border-radius” attribute, for instance, I noticed that Twitter’s new rollout actually did round corners in a scaled-back, toned down, 3px kind of way. Along these lines, very few designers have explored the possibilities for asymmetric curves in an effective way (somebody get on that!).

True creative talent resides in the ability to spot and explode a cliché — to swerve at the last moment away from the creative dead end. If you’re just copying what’s out there, then you’ve already fallen behind. The people who designed current hot sites are already working on their next phase.

There’s only one sure-fire method for spotting the clichés and busting the cycle: research. Before you groan and writhe in agony, just stop and realize that research in this case means surfing a lot of what you consider to be really fantastic websites. Steven Johnson notes that research is so effective because it leads to improved generation of what’s called the “adjacent possible” — the possibilities that lay just beyond the limits of current ways of looking at things.

I’ll term this one “predictive development” or “proactive design” or “tactical border-trashing”, just for kicks.

4. Nonce Taxonomy

What, you may be asking yourself at this point, does this guy have for all these random terms? Let me explain.

The term “nonce taxonomy” is borrowed from a woman who died way too soon, my literary-critical hero Eve Kosofsky Sedgwick. Nonce means “for the once”, and a taxonomy of course is a system of naming. So a “nonce taxonomy” is a system of concepts and terminology that’s tailor made for the project at hand, and disposed of or redeveloped as soon as it becomes cumbersome or meaningless.

Not only does this way of thinking about a project allow for a good supply of fresh ideas, it also allows you to tailor each project to the particular (and peculiar) demands of the client. A simple way of inventing a nonce taxonomy is to work for awhile and then whiteboard a list of terms, themes, ideas, recurring patterns, and code elements that seem most relevant to the project at hand. See if these lend themselves to any further patterns or terms, and regularly add and subtract from the list as you see fit. The idea here is to befriend the mobility and flexibility necessary to any creative project.

As a further note, XML and OOP languages are nonce taxonomic systems of sorts, though they’re obviously a little more rule-bound. In terms of more specific practices, nonce taxonomic design can be incorporated into everything from variable names to documentation, and certainly can be used to spice up client interactions (Jargon is sexy). You could say it provides a “soul” for the project, if you’re into that kind of thing. I’d come up with a feisty buzzword here, but I think this one’s a thing of beauty in itself. R.I.P Eve.

5. Contact Zone

This term was developed by a critic named Mary Louise Pratt in response to the idea of frontiers (as in Wild West frontiers). She claimed that frontiers are the wrong metaphor for the situation, because they only suggest that action occurs in one direction from one perspective. The fact is that even in situations of extreme power imbalances, such as that between cowboys and Indians, multiple perspectives and motives from both sides shape the outcome. By acknowledging the influence of these multiple desires, a more realistic assessment can be made of what leads to successes and failures in a given situation.

So what does this little revisionist history lesson have to do with web design? A web site is a contact zone in the sense that you have a designer and a user, and it is generally a very unbalanced interaction. Although Web 2.0 sites offer a bit of theme customization, and of course platforms for communication, they are a far cry from handing over the reins to the code and letting anybody do whatever they want. So why do some fail and other succeed?

The strength of a site like Reddit is that its creators keep its users in the loop of creation and modification. It is as unintrusive of a site as possible in terms of privacy and even layout, and thus the feel of its being a contact zone remains at the forefront. I mean, have you ever really looked at Reddit? There’s nothing there (but thousands of Redditors). The designers and users create a feedback loop that self-designs the site.

Although the term “contact zone” is pretty decent on its own, let’s throw out a few more fun design buzzwords: “permeable interface” or “generative feedback.”

6. The medium is the message

Famous techno-visionary Marshall McLuhan articulated the idea of “hot” and “cold” technologies. If a technology is “hot”, it gives you almost all the information you need, leaving little up to the imagination — think 80 inch large screen TVs or 3D movies. The colder a technology, the more it requires participation and involvement (Reddit is cold…so cold, babe).

When McLuhan said that the medium is the message, he meant that media transform the way we think and know the world. As we become so totally immersed in cold technologies on the web, they literally start to reshape our perceptions. What’s would the world be without Facebook? I don’t want to live in that world. Well, maybe. It’s heated up a little much for my tastes lately.

Before I retreat too far into the rantings of a fuddy-duddy technophobe here, let me get to why McLuhan’s observations matter. It gives us a new terminology for thinking about the impact of a website. For the most part, as the web has developed, it has turned increasingly from a hot technology to a cold technology, particularly with the surge of Web 2.0 design in recent years. Now you can customize much more of what you’re seeing, and interact with and produce content in ways that were unimaginable a short while ago. It’s not over yet. With smart phones in particular, the medium/message changes again, I think for the hotter because the interface becomes so seamless it’s hard to escape.

There will always be those who crave the opposite of the dominant “temperature”, and this is wise to keep in mind when trying to buck old trends with new web design. It’s also worth considering what the comfortable temperature range is for your clients and their clients — do they want a lot of interaction, or are they the kind who long for the good old days when people would just tell them what to buy? Are they the immersive Flash type? Crazy for the dynamic content offered by PHP and others? Or throwbacks to some good old-fashioned static HTML? As you approach design for a new medium, it may also be valuable to consider questions of how the medium itself transforms the user’s expectations and capabilities and how this affects the overarching purpose of the site.

If we need a design concept here, perhaps we could call it something like “media gauging” or “hot messaging” and “cold messaging.”

Parting Shot

All in all, the genius of responsive design is the way it imports a foreign but uncannily relevant concept into a completely new context. When you do this, old ideas spring to life in new ways. The cross-fertilization of ideas is what drives forums like TED, IFTF, and this very eZine. If you spend too much time cycling through the same buzzwords over and over, you stagnate and your work suffers — things must evolve or die. By offering these ideas up here, it’s not at all my intention to try and force unwanted suggestions on a field of already smart and motivated designers. The main aim is just to be a little provocative. If we expanded this type of cross-disciplinary exploration into Philosophy, History, Politics or Psychology — those oft-disdained liberal arts — just imagine the host of new concepts that would become available.

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Seven Basic Principles to Follow when Creating a Website

The Internet is home to millions of websites dedicated to the most amazing subjects; this is why it should come as no surprise that we can find websites about mostly anything, with detailed information. If you are thinking about creating a website, then you should not be in a hurry to start your project but rather do a little bit of research first. Otherwise, you will risk not reaching your target audience or not being successful enough with your final creation. Let’s see the seven basic principles to follow when creating a website.

Definitely, the article is created mostly for the beginners and intermediary level but I strongly encourage the more specialized ones to read it and add up their contributions.

1.Pick a theme/subject/niche

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It might sound like the obvious thing to do but the truth is that, without a good theme or subject, you will not be able to reach a large segment of the Internet population and establish a successful online presence. Because there are so many websites dedicated to one single subject, it is definitely recommended that you will search for a niche that is unique by definition. Find something that people love and do your research, so as to make sure there is very little information about the subject present on the Internet. With a well-chosen niche for your website, success will surely come about.

2.Catch up with the terminology

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At first sight, it might sound simple to create a website but the truth is that there are a lot of things you need to know about the subject. Do not be quick to start making the actual website or you will end up making a lot of mistakes and losing precious time. Instead, start by gathering and understanding the terms that are usually used in the field of web design; once you know them by heart, you will know that it is safe to proceed further. For example, you need to become familiar with terms such as applet, content, CSS, DHTML, domain, font, layout and the list could go on for a really long time.

3.Tutorials exist for a reason, use them!

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Even if you know a thing or two about creating a website, this does not mean that you possess all the knowledge in the world and that you do not need to learn any more. On the contrary, on the Internet there are hundreds of tutorials made by some of the best specialists out there, tutorials that can teach you a lot of great things about making websites. There are tutorials recommended for both beginner and advanced website designers, so you can really find something that is suitable for you. Do not be quick to believe that you do not have any more knowledge to acquire, because there will always be something new and useful to learn.

4.Do not over-complicate your design

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For someone who has experience when it comes to creating websites, it does not seem that impossible to keep it simple. However, beginners and especially those who are accumulating a lot of information really fast, have the tendency to add more elements to a website than it should have. The final result can be disastrous and no one wants to visit a website without useful content; you can avoid this trap by keeping things simple and always remembering the purpose for which you are making the website. Good content can come in a simple package, keep that in mind.

5.Pay attention to the fonts that you use

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This is simple advice but it is actually very important, because, if you go wrong with the type of the font or its size, then you won’t have any people coming to your website and thus no traffic to guarantee your success. Make sure that the font you have chosen for the content present on the website is readable and big enough, so that your readers are not forced to squint their eyes in order to read. Also, make sure that you bold out the ideas that are the most important and use a different font for the titles, so that they stand out. Every little detail matters and this is especially valid when it comes to chosen fonts.

6.Smooth navigation is the key to success

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When making a website, the most important thing is that you put yourself in the shoes of your visitors. In this way, you can think about how simple or how complicated it would be for them to browse your website. While there are many elements that you need to take into consideration, it is of great importance to organize the website browsing menu in a way that smooth navigation is guaranteed. If the user has to go through a lot of web pages until he reaches the one he desired in the first place, then there is a very good chance he will lose interest and leave the website all together. A menu that guarantees easy navigation will also contribute to keeping your visitors loyal.

7.Keep on making changes or improving your website

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Do not believe that once you have create a website that there will be no more work involved. On the contrary, good web designers know that there are always changes that can be made in order to improve the website or adapt to the current demands of the targeted market. New things appear on a regular basis and if you do not learn how to stay abreast of the current changes, then you will risk being swallowed up by the competition.

And the conclusion…

There are many more things that could said about making a website but you need to understand that you must do a lot of preparation and research in order to come up with the best results. If you feel like there are other principles that one should follow when creating a website, feel free to use the comment form and let others know your own opinion. Sharing knowledge can help in many situations and this is definitely recommended here. So, what do you say, are you ready to start making your very first website? The answer is obvious!

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